The Joker
3D Modeling/ Rigging/ Texturing / Blend shapes / 3ds Max/ Z-Brush/Maya/Photoshop.
The Joker is a ongoing project that is not yet completed (wip). It started from learning to model with 3ds Max since Maya was usually my 3d software of choice. I chosen Heath Ledger’s Joker as reference to traditionally model the face of the character. The turn to Z-Brush to refine the details and make more organic. I left it aside for a while and more recently came back to add skin texture, eyes, teeth, tongue. I was in the process of making blend shape the face expression but I had to leave it aside for other project. I model the body based on an existing character that will be rigged using Adobe Mixamo for posing. Will need to had clothes and hair later on.